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        <dc:date>2025-02-24T00:59:34+00:00</dc:date>
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        <title>calen</title>
        <link>https://dimensionfold.com/wiki/doku.php?id=dnd:calen&amp;rev=1740358774&amp;do=diff</link>
        <description>Calen

Calen is an Even ranger played by Ken in Megan's  campaign.</description>
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        <dc:date>2019-11-11T21:33:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>class</title>
        <link>https://dimensionfold.com/wiki/doku.php?id=dnd:class&amp;rev=1573508008&amp;do=diff</link>
        <description>Class

Cleric
Hit Died8Primary AbilityWISSaving Throw ProficienciesWIS &amp; CHAArmor &amp; Weapon ProficienciesLight and medium armor, shields, simple weaponsSkills  Choose 2: History, Insight, Medicine, Persuasion, Religion
Fighter
Hit Died10Primary Ability</description>
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        <title>core_mechanic</title>
        <link>https://dimensionfold.com/wiki/doku.php?id=dnd:core_mechanic&amp;rev=1634594398&amp;do=diff</link>
        <description>D&amp;D Core Mechanic

The D&amp;D core mechanic is:

	* roll d20
	* add or subtract modifiers

The modifiers are really the core, the d20 is just the randomizer!

Modifiers come in several “flavors” (but they are really all the same)

	* Attribute bonuses</description>
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        <title>dmguide</title>
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        <description>Dungeon Master's Guide

Note: I also have this in PDF and the actual book

Contents

Introduction 4 

The Dungeon Master.............4 

How to Use This Book... ,.4 

Know Your Players........._.,.6 

Part 1 i 


Chapter 1: A World of Your Own... 

The Big Picture</description>
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        <title>economics</title>
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        <description>Economics in D&amp;D

Travel expenses

See also travel

Inns and taverns pop up along the road, with

	*  meals costing d20 copper pieces 
	*  lodging costing d20 silver pieces.

Ship Leases

Chartering a ship can cost between 10 and 50 gp. DM could roll:

	*</description>
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        <title>garrick</title>
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        <description>Garrick

Garrick is a halfling sorcerer played by Ken in Michelle Slater's Fractured campaign.</description>
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        <description>DnD Healing Spells

L1 - Cure Wounds: Casting Time: 1 action, A creature you touch regains a 1d8 + (your spellcasting ability modifier) Hit Points. You may cast this spell using a spell slot of 2nd level or higher, which adds an additional 1d8 for each slot level above 1st.</description>
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        <dc:date>2020-11-01T19:30:44+00:00</dc:date>
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        <title>how_to_build_a_character</title>
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        <description>How to build a character

Here is my attempt to boil down the long-winded and poorly organized  official rules into a simple process.

We won't worry about explaining what anything means in terms of gameplay at this point. We just need to get a working character sheet filled out.</description>
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        <description>Leveling Up

Here's the basic process for leveling up.

	*  Proficiency Bonus increases at level 5, 9, 13, &amp; 17
	*  Consult Class in Players Handbook for additional features and Ability Score increases
	*  Recalculate Ability Bonuses (Ability - 10)/2 round down + Proficiency Bonus</description>
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        <description>Player's Cheat Sheet

This page is for tips during game play. See core mechanic

See also how to build a character and leveling up and Spells by Class

----------

Proficiencies

The table that appears in your class description shows your proficiency bonus, which is +2 for a 1st-level character. Your proficiency bonus applies to many of the numbers you’ll be recording on your character sheet:</description>
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        <description>Spells By Class

see also spells by level

These lists are being built as I require them when my characters are leveling up

Ugh, it's too much. Go buy a Player's Handbook instead.

Bard Spells

Cleric Spells

see healing spells

Tips from &lt;https://rpgbot.net/dnd5/characters/classes/cleric/&gt;

	* Cantrips
		*  Guidance: As long as you're not concentrating on something with a long duration between fights, you should be constantly throwing this on your allies. Your Rogue should have Guidance for ev…</description>
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        <title>start</title>
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        <description>DnD

Campaigns

	* Ken's Waterdeep and the Sword Coast Campaign
	* Megan's Duality Campaign

Ken's Characters

	* Calen
	* Garrick

Basics

	* the Core Mechanic
	* good gods! its the full hyperlinked DMGuide

Ken's cheat sheets

	* How to Build a Character
	* notes on Class &amp; a few spells by class
	* player's cheat sheet for in game use
	* how to level up
	* economics in D&amp;D

other good resources</description>
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        <title>travel</title>
        <link>https://dimensionfold.com/wiki/doku.php?id=dnd:travel&amp;rev=1704571926&amp;do=diff</link>
        <description>Travel

A party can travel d20+t miles per day, where t=:
Terrain tGood road10Open land5Forest/Mountain0
The d20 roll may be delegated or party mean.

Any raw roll &lt; 10 yeilds an encounter.

See also travel expenses</description>
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