Table of Contents
DnD Healing Spells
L1 - Cure Wounds: Casting Time: 1 action, A creature you touch regains a 1d8 + (your spellcasting ability modifier) Hit Points. You may cast this spell using a spell slot of 2nd level or higher, which adds an additional 1d8 for each slot level above 1st.
L1 - Healing Word: Casting Time: 1 BONUS action, Range: 60 feet, A creature of your choice that you can see within range regains hit points equal to 1d4 + (your spellcasting ability modifier). You may cast this spell using a spell slot of 2nd level or higher, which adds an additional 1d4 for each slot level above 1st.
Aid Aura of Vitality
Enervation Heal Healing Elixir Healing Spirit
Life Transference Mass Cure Wounds Mass Heal Mass Healing Word Power Word Heal Prayer of Healing Regenerate Vampiric Touch