User Tools

Site Tools


dnd:campaigns:waterdeep:phylund_lodge

Table of Contents

Phylund Lodge

Located in the fringe of Ardeep Forest, 8 miles north of the ruins of Nightstone on Ardeep River. https://forgottenrealms.fandom.com/wiki/Phylund_Hunting_Lodge

  • Xundia's boq has clues about lycanthropy that may lead here.
  • Malmac's quest lead here for sure

Urtos III exiled himself into his own private reclusive obscurity, becoming obsessed with his research into the possibility of lycanthropy in his family bloodline, and making extensive but cryptic notes in his journal, which is now in the possession of Xundia.

After falling into disrepair bordering on ruin, the Lodge was squatted by the Red Wizard necromancer, Thegger Grynn and his a gang of Thayan Gnolls who now terrorize the surrounding countryside while Thegger Grynn experiments on the corpses entombed in the crypts below.

Within the crypts there is a shrine to Tempus, and behind that a secret shrine to Malar.

Below this, deep caverns with neolithic cave paintings bely a secret as old as time.

There is a secret linkage to Undermountain from the caverns by way of an underground river.

Images of wolfmen and what appears to be a very ancient map etched on the cavern walls, suggesting that the lycanthrope might not have originated with the mysterious wolf attack, but may be a much older family legacy imported from the land of Barovia.

Barovia is a small and ancient kingdom in Faerûn, but nobody knows where it really is. “through iron gates into a valley perpetually shrouded in fog. All who breathe this fog, breathe the terrible curse that had been placed on the land.”

(Curse Of Strahd, chapter 15 p201)


waterdeep

dnd/campaigns/waterdeep/phylund_lodge.txt · Last modified: 2024/01/06 14:15 by ken

Donate Powered by PHP Valid HTML5 Valid CSS Driven by DokuWiki