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dnd:campaigns:waterdeep:economics

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Economics

Business

Fixing up Trollskull Manor

250 up front for guild licencing and 1000gp for renovations taking 12 days

Running the Tavern

Every tenday, roll percentile. OPTIMAL Advertising is 30gp/tenday to add 30 to roll.

20 or less: Loss of 90 gp.
21-30: Loss of 60 gp.
31-40: Loss of 30 gp.
41-60: Break even
61-80: Profits = 1d6 × 5 gp.
81-90: Profits = 2d8 × 5 gp.
91 or more: Profits = 3d10 × 5 gp.

Real Estate

Single story wooden house (~3 rooms) 1,000gp
Two story wooden building (30×40 ft) 1,500gp
Stone building (30×40 ft) 3,000gp
Tower 10,000gp
Mansion 40,000gp
Keep 75,000gp
Palace 175,000gp
Small Castle 250,000gp
Large Castle 500,000gp
dnd/campaigns/waterdeep/economics.1701220491.txt.gz · Last modified: 2023/11/28 18:14 by ken

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