Table of Contents

Skills Defaults

this page is intended as a guide for GMs and should not be used as a RULE. These suggested values and any other skills values are at the discretion of the GM. Certain campaign types may require different allowed values.

For weapons default skills, see the weapons tables.

Here are a few examples of Default Skills:

Skill Default Value Notes
Cooking10pretty average skill
Hunting8pretty common, but harder than cooking
Riding (horses)AVG(Agility,Charisma)requires Agility and Charisma; average them
Foreign languagesKnowledge-9very specialized, dependent on Knowledge attribute
Ladder ClimbingAgility+5very easy, but dependent on Agility attribute
KennelryCharisma+3pretty easy, but dependent on Charisma
BlacksmithingStrength+Knowledge-8
SwimmingAgility-2
BarteringCharisma
LockpickingAVG(Agility,Reason)-9
PickpocketingAVG(Agility,Charisma)-8