Table of Contents

Light Spells

You are a master of light and illusion.

FIXME - Add to chart: Dark Vision, Transfigure


Analyze Light

can determine exact wavelength, and intensity of light (radiation) at any and all points within range. Can determine distance to hidden light sources.

Time to Cast 30 seconds
Difficulty 5
MP cost 5
Power
Duration 10 minutes
Range 10 meter radius
Other
Prerequisite Detect Truth

Zoom

You can see very fine details at distances up to 1 km.

Time to Cast 30 seconds
Difficulty 10
MP cost 5
Power
Duration 1 minute
Range 1 km
Other
Prerequisite Analyze Light

Remote View

Lets you observe any remote location. Location must be known. Otherwise, try using Locate Object first.

Time to Cast 1 minute
Difficulty 20
MP cost 15
Power
Duration 30 minutes
Range
Other
Prerequisite Zoom, AND ONE of Fold Space OR Inspect Hidden Object

Radiolocate

Combines Analyze Light with Analyze Matter, can determine location of specific elements.

Time to Cast 30 seconds
Difficulty 10
MP cost 5
Power
Duration instant
Range 10 meter radius
Other
Prerequisite Analyze Light, Analyze Matter

Bend Light

Bending light around a corner can allow you to see around the corner. Bending light around an object will make the object invisible from one direction only.

Time to Cast 1 second
Difficulty 10
MP cost 5
Power
Duration 1 minute
Range 5 meters
Other
Prerequisite Analyze Light, Analyze Space

Shift Wavelength

Shifts wavelength of existing light

Time to Cast 3 seconds
Difficulty 5
MP cost 5
Power
Duration 10 minutes
Range 10 meter radius
Other
Prerequisite Analyze Light, Analyze Space

Camoshift

Shifts wavelengths away from visible spectrum into both infrared and ultraviolet, leaving only little mid-length (green/yellow spectrum) remainder. Can be cast on or around an object or area. If cast on a person or group of people, they become very difficult to see, requiring a perception roll at difficulty 30 for stationary objects, or 15 for moving objects.

Time to Cast 5 seconds
Difficulty 15
MP cost 5 MP per hour
Power
Duration 1 hour per 5 MP spent
Range max 10 meter radius
Other
Prerequisite Shift Wavelength

Invisible

Turns something invisible. Can be used on living beings including yourself. Object may be stationary or moving. Works on one object. If cast on a person, it includes everything they are CURRENTLY wearing and carrying.

Time to Cast 5 seconds
Difficulty 20
MP cost 5 MP per minute
Power
Duration 1 minute (extend by adding MP every minute)
Range
Other
Prerequisite Shift Wavelength, Detect Invisible

Night Vision

Allows you to see in the dark. Does not work in total darkness (like a deep cave or windowless dungeon). Best suited for “poorly lit” areas.

Time to Cast 5 seconds
Difficulty 5
MP cost 2
Power
Duration 10 minutes
Range 10 meter radius
Other
Prerequisite Analyze Light

Dark Vision

You can see dimly in total darkness.

Time to Cast 5 seconds
Difficulty 15
MP cost 5
Power
Duration 10 minutes
Range 10 meter radius
Other
Prerequisite Night Vision, Shift Wavelength

Dim

This area based spell turns an area dim. If not specified, the area is centered around the caster, but is fixed to the spot where cast and does not follow the caster. Characters outside the dimness can hardly see objects within the dimness (adds 15 to Perception difficulty), however, in a well lit area, they can easily see that there is a very visible “shadow”. In poorly lit areas, the “shadow” just kinda blends in.

Time to Cast 2 seconds
Difficulty 5
MP cost 2
Power
Duration 10 minutes
Range Max 5 meter radius, max 10 meters away from caster
Other
Prerequisite Night Vision

Blackbody

Prevent light from bouncing off an object. The object will appear completely black - like “black hole” black.

Time to Cast 5 seconds
Difficulty 15
MP cost 5 MP per hour
Power
Duration 1 hour per 5 MP spent
Range max 10 meter radius
Other
Prerequisite Dim

Enhance Light

This area based spell brightens all light within an area. If not specified, the area is centered around the caster, but is fixed to the spot where cast and does not follow the caster. All object within the area are easy to see (lowers Perception difficulty by 15 points).

Time to Cast 2 seconds
Difficulty 10
MP cost 5
Power
Duration 10 minutes
Range
Other
Prerequisite Night Vision

Mage Light

Creates an area of bright light that easily lights up a large room. The area is centered on the caster and will move wherever he moves.

Time to Cast 2 seconds
Difficulty 15
MP cost 10
Power
Duration 15 minutes
Range 10 meters
Other
Prerequisite Enhance Light

Projection

Create a holographic projection with images controlled by the caster. Reasonably intelligent viewers will know that it is merely an illusion. Unreasonably stupid viewers may be fooled. They should roll Perception or Reason, whichever is higher, at a difficulty of 20.

Time to Cast 3 seconds
Difficulty 15
MP cost 5
Power
Duration 5 minutes
Range 10 meters
Other
Prerequisite Mage Light

Create Vision

Creates an ultra realistic hallucinatory effect within the minds of the target. Target must roll to resist using Perception or Reason, whichever is LOWER, at a difficulty of 30.

Time to Cast 5 seconds
Difficulty 20
MP cost 10
Power
Duration 5 minutes
Range 10 meters
Other
Prerequisite Projection, Inception

Disguise

A simplified a specialized type of vision causes the caster or another target person to change their appearance in superficial ways in order to hide their identity. Viewers must roll Perception, at a difficulty of 30.

Time to Cast 3 seconds
Difficulty 10
MP cost 5
Power
Duration 10 minutes
Range 3 meters
Other
Prerequisite Create Vision

Transfigure

The caster appears to change form. They can take on the appearance of any object, real or imagined. There is no Perception roll defense.

Time to Cast 5 seconds (two combat turns)
Difficulty 20
MP cost 7
Power
Duration 10 minutes
Range
Other
Prerequisite Disguise

Remote Projection

Lets you cast Projection in any remote location. Location must be known. Otherwise, try using Locate Object. Can be Useful for sending messages long distances. Audio comes separately (see Remote Voice).

Time to Cast 1 minute
Difficulty 20
MP cost 20
Power
Duration 1 minute
Range
Other
Prerequisite Remote View, Projection

Laser

Creates a sharp beam of concentrated light emanating from the caster's index finger (unless otherwise specified). If the finger moves, the beam moves too. The beam generates an intense heat which can cause burning wounds or ignition of flammable materials. The very specify frequency (which may be specified by the caster) of the light may interfere with other frequency related phenomenon.

Time to Cast 3 seconds
Difficulty 15
MP cost 15
Power
Duration 30 seconds
Range infinite beam length, origin must be within 10 meters
Other
Prerequisite Mage Light, Shift Wavelength

Polaroid

Etch a snapshot of your current view onto any flat surface (paper works well). Close your eyes. The last thing you saw is the moment that is captured. It takes 3 seconds to perform the etching, during which time your eyes must remain closed, and any changes during this period are not captured. Opening your eyes before 3 seconds destroys the image (and your MP is wasted).

Time to Cast 3 seconds
Difficulty 15
MP cost 10
Power
Duration
Range visible range
Other
Prerequisite Laser, Solidify

Laser Light Show

Well, it's basically like this: http://www.pinkfloydlasershow.com. Soundtrack sold separately.

It uses a lower powered laser beam that will not cause burns.

Time to Cast 1 minute
Difficulty 20
MP cost 10
Power
Duration 3 minutes
Range
Other
Prerequisite Laser, Shake Object

Laser Cutter

Creates a very high powered beam of concentrated light emanating from the caster's index finger (unless otherwise specified). If the finger moves, the beam moves too. The beam generates an extremely intense heat which can melt through pretty much anything. But, can only cut a short section at a time (5 seconds), then you will need to rest at least 30 seconds. This rest requirement can be negated by casting Heat Sink once per minute.

Time to Cast 10 seconds
Difficulty 20
MP cost 50
Power
Duration 5 seconds
Range 3 meter max beam length
Other
Prerequisite Laser

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