Table of Contents

Potions

Potions are created by herbologists using plant-based extracts. Potions may or may not be magic based, but they always have an effect which to the layman, usually appears magical, even if it can be explained by purely non-magical means. Even when magic is used to create potions, the magic builds upon existing properties of the plant derived extracts.

In the following tables, the *starred columns would typically be known only to Herbologists.

see also Poisons

Finding Potions

Potions are usually stored in vials and are usually labelled by their creators. However, there are no standard methods of labeling, and even the names of potions are not standardized. When finding potions among loot, the GM can be creative for how to deal with potion identification. A perception roll at Difficulty 10, allows the character to differentiate between a potion or a poison. Potions typically have a slightly sweet or floral aroma, whereas poisons are typically pungent or bitter smelling.


Healing Potions

Name (Potency) Description Value *Herbology Difficulty *Spell
Healing Potion (1) Restore 1 HP $10 5 n/a
Healing Potion (2) Restore 2 HP $50 10 n/a
Healing Potion (3) Restore 3 HP $100 20 n/a
Healing Potion (5) Restore 5 HP $200 10 Heal Injury
Healing Potion (7) Restore 7 HP $400 15 Heal Injury
Healing Potion (10) Restore 10 HP $800 20 Heal Injury
Cure Disease (1) 20% chance of curing disease $10 5 n/a
Cure Disease (2) 50% chance of curing disease $50 10 n/a
Cure Disease (5) Cures disease and Restore 1 HP $200 10 Cure Disease
Antidote (1) 20% chance of curing poison $10 5 n/a
Antidote (2) 50% chance of curing poison $50 10 n/a
Antidote (5) Cures poison and Restore 1 HP $200 10 Cure Poison

Buffing Potions

Buffing potion effects last 8 hours.

Name (Potency) Description Value *Herbology Difficulty *Spell
Strength Potion (1) Boost Strength by 1 point $50 10 n/a
Strength Potion (2) Boost Strength by 2 points $100 10 Strong
Tough Potion (1) Boost HP by 1 point $50 10 n/a
Tough Potion (2) Boost HP by 2 points $100 10 Tough
Agility Potion (1) Boost Agility by 1 point $50 10 n/a
Agility Potion (2) Boost Agility by 2 points $100 10 Agile
Marksman Potion (1) +1 to all Attack rolls $50 10 n/a
Marksman Potion (2) +3 to all Attack rolls $200 10 Improved Aim
Perception Potion (1) Boost Perception by 1 point $50 10 n/a
Perception Potion (2) Boost Perception by 2 points $100 10 Perceptive
Draught of Courage (1) + 1 STR, -1 REA, -1 KNO $50 10 n/a
Draught of Courage (2) + 1 STR, +1 CON, +2 HP, -2 REA, -2 KNO $100 20 Courageous
Potion of Favor (1) + 1 Charisma, 10% off purchases $20 10 n/a
Potion of Favor (2) + 2 Charisma, 25% off purchases $50 20 Favor
Smart Juice (1) + 1 KNO, +1 REA $50 10 n/a
Smart Juice (2) + 2 KNO, +2 REA $100 10 Smart
Mana Potion (1) + 10 MP $100 20 n/a
Mana Potion (2) + 20 MP $300 20 Magical
Resist Fire (1) 10% chance of immunity to all fire damage $50 20 n/a
Resist Fire (2) 25% chance of immunity to all fire damage $200 20 Magical
Resist Cold (1) 10% chance of immunity to all cold/ice effects $20 20 n/a
Resist Cold (2) 25% chance of immunity to all cold/ice effects $50 20 Heat Sink

Other Potions

Effects last 1 hour unless otherwise indicated.

Name (Potency) Description Value *Herbology Difficulty *Spell
Potion of Truth You can see through any lie, but you also cannot lie $200 20 Detect Truth
Potion of Lanterns your hands emit a soft candle-like glow $100 20 Mage Light
Potion of Fireball A single Fireball appears in your hand $100 20 Fireball
Potion of Invisibility 50% chance you become invisible $300 20 Invisible
Potion of Night-Eye (1) You can sorta see a bit better in the somewhat dark $20 20 n/a
Potion of Night-Eye (2) You can see in total darkness $100 20 Night Vision
Potion of Waterbreath You can breathe underwater for 5 minutes $100 20 Waterbreath
Potion of Pure Water add to any water supply to make it safe to drink $10 10 n/a
Spectral Potion 50% chance you can walk through walls $150 20 Walk Through Walls
Shrinking Potion 50% chance you (and your stuff) shrink to the size of a mouse $1000 30 Resize
Glitch Potion see Glitch $200 20 Glitch
Potion of Breadcrumb You can see all Breadcrumb trails within 3 meters. $100 20 Breadcrumb
Potion of Quick You get 2 turns per round $200 20 Quicken
Potion of Chronoclone 20% chance of Chronoclone, upon failure, you simply disappear for 1 hour $200 20 Chronoclone
Potion of Levity 50% chance you levitate. Also you can't stop giggling. On failure, you experience severe vertigo $100 20 Levitation
Potion of Mindreading You can “hear” the thoughts of everyone around you. This is not necessarily a good thing. $100 20 Read Mind
Potion of Dispel (1) %20 failure of any spells opposing you $100 20 n/a
Potion of Dispel (2) %50 failure of any spells opposing you $300 20 Magical
Luck Potion instead of d20, roll d10 +10. $300 20 Lucky