===== Skills Defaults ===== this page is intended as a guide for GMs and should not be used as a RULE. These suggested values and any other skills values are at the discretion of the GM. Certain campaign types may require different allowed values. For weapons default skills, see the [[equipment:weapons]] tables. Here are a few examples of Default Skills: ^ Skill ^ Default Value ^ Notes | |Cooking|10|pretty average skill| |Hunting|8|pretty common, but harder than cooking | |Riding (horses)|AVG(Agility,Charisma)|requires Agility and Charisma; average them| |Foreign languages|Knowledge-9|very specialized, dependent on Knowledge attribute| |Ladder Climbing|Agility+5|very easy, but dependent on Agility attribute| |Kennelry|Charisma+3|pretty easy, but dependent on Charisma| |Blacksmithing|Strength+Knowledge-8| | |Swimming|Agility-2| | |Bartering|Charisma| | |Lockpicking|AVG(Agility,Reason)-9| | |Pickpocketing|AVG(Agility,Charisma)-8| |