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dnd:campaigns:waterdeep:xundia [2024/01/06 14:27] – [BOQ] kendnd:campaigns:waterdeep:xundia [2024/11/03 16:32] (current) – [BOQ] ken
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 It is written in a stilted dialect of Chondathan crudely encoded into the High Drow runic alphabet. (this would be nonmagically decipherable only by a Mage of Candlekeep, and [[npcs#Renaer]] or [[npcs#Volo]] would suggest as much)  It is written in a stilted dialect of Chondathan crudely encoded into the High Drow runic alphabet. (this would be nonmagically decipherable only by a Mage of Candlekeep, and [[npcs#Renaer]] or [[npcs#Volo]] would suggest as much) 
  
-Xundia's Book Of Quests (BOQ) is actually the diary of [[malmac#Urtos III]] Phylund. Many sections are badly water damaged.+Xundia's Book Of Quests (BOQ) is actually the diary of Urtos III [[Phylund]], which reveals [[Urtos's secret]]. Many sections are badly water damaged.
  
 Xundia can use a spell where each hour spent reading the book leads to a different clue or hook. Xundia can use a spell where each hour spent reading the book leads to a different clue or hook.
  
-Points 1-5 are already known by [[npcs#Renaer]] and [[npcs#Volo]] 
  
-  -mother and "uncle Prendergast" (Aridarye's secret lover Prendergast Brokengulf.) +  -REVEALED - mother and "uncle Prendergast" (Aridarye's secret lover Prendergast Brokengulf.)called a bastard, 
-  -being called a bastard but "I know the truth" +  -REVEALED - father's affliction - [[npcs#Renaer]] knows about Urtos' lycanthropy, and his exile to Phylund Lodge (in Ardeep Forest), but [[npcs#Volo]] like most folk believes the faked death.  
-  -father's affliction - [[npcs#Renaer]] knows about Urtos' lycanthropy, and his exile to Phylund Lodge (in Ardeep Forest), but [[npcs#Volo]] like most folk believes the faked death.  +  -REVEALED - exile (following his father, Urtos III also went to [[Phylund Lodge]]. 
-  -my exile (following his father, Urtos III also went to [[Phylund Lodge]] but found nothing.) Nobody knows this but Renaer might figure it out+  -REVEALED crypts with sketches of werewolf and Malar symbols (which Clerics would recognize). While in Chultxundia might hear about local cult of Malar, near the ruins of Tamoachan (TftYP p61) They came from the north long ago ravaged the city and left toward the rising moon. If she follows that lead she will find poetry book about Malar. 
-  -crypts and a family curse (Urtos III came to beleive that lycanthrope ran in the family bloodline) +  - musing of a family curse (Urtos III came to beleive that lycanthrope ran in the family bloodline
-  -sketches of werewolf and Malar symbols (which many Clerics would recognize) +  - journey into the secret passage leading  to the subterranean River Sargauth and eventually the [[fountain of ngalish]] 
-  -supposedly there was a tribe of panther-menfollowers of Malar, near the ruins of Tamoachan in the jungles of Chult (TftYP p61)  +
-    - Renaer, or any sailor in the port, can suggest that the best route to Chult is to sail from Waterdeep past Mintarn to the Moonshaes, then south to Chult, and be sure to bypass the pirate-infested Nelanther Isles and the Tethyr Peninsula +
-    * only Mage of Candlekeep knows the rough location of Tamoachan in South Maztica +
-  -Werewolves of Barovia (Ravenloft p201+
-    * a small and ancient kingdom in Faerûn, located inland from the Sword Coast, where the river Iblis met the Svalich Woods. +
-DotMM, and Candlekeep+
 ---- ----
  
 [[start|waterdeep]] [[start|waterdeep]]
dnd/campaigns/waterdeep/xundia.1704576469.txt.gz · Last modified: 2024/01/06 14:27 by ken

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