dnd:campaigns:waterdeep:mintarn
Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revision | |||
dnd:campaigns:waterdeep:mintarn [2024/03/30 18:57] – [White Sails] ken | dnd:campaigns:waterdeep:mintarn [2024/03/30 19:00] (current) – [White Sails] ken | ||
---|---|---|---|
Line 14: | Line 14: | ||
Starting as a merchant fleet the company flourished for a while as a powerful mercenary enterprise, but this pretty much fell apart during Dagult 's exile period. | Starting as a merchant fleet the company flourished for a while as a powerful mercenary enterprise, but this pretty much fell apart during Dagult 's exile period. | ||
- | A few more self sufficient mercantile captains are all that remain during the waterdeep campaign, one of which is "the chance" | + | A few more self sufficient mercantile captains are all that remain during the waterdeep campaign, one of which is "[[the chance]]" which under Capt Smee sails a regular route including Waterdeep, Skull Port, and Port Nyanzaru |
dnd/campaigns/waterdeep/mintarn.1711846636.txt.gz · Last modified: 2024/03/30 18:57 by ken