===== Why GoldenSword? ===== There are a million RPG systems out there. Why would I want to choose GoldenSword? * it's free * it's a lot simpler to play than most systems * flexible character creation * you don't have to read tons of manuals to figure out the rules * way less math than most systems * it's easily extensible * it has an intuitive magic system * easily integrates with your existing tabletop "stuff" like mats, minifigs, etc The Goldensword system always uses high rolls for success, doesn't make you do much adding, and uses a simple and consistent mechanic for all scenarios including combat, attribute checks, skill checks, and magic use. Most rolls (except damage rolls) are based on d20 dice and a pertinent attribute or skill score. I said AND, not PLUS. You will not have to do a lot of adding. One of the main features is simplicity. What we DON'T do is just as important as what we do do. (hehe, he said doo-doo). We don't bother with overcomplicating things like: * strength bonus * encumbrances * armor agility penalties * initiative order * racial traits * class * wasting time looking up stuff * different rules for everything * weight accounting * clothing size * save rolls * tons of adding up dice * low rolls (eww!) * arguing over a million obscure rules to the potential GM: for detailed (but still simple) workings of the Core Mechanic please look [[Core Mechanic|here]]. back to [[start]] page.